NWScript - Constantes de A à... A (... fin)
APPEARANCE_TYPE_*
Description :
Ces constantes désignent les différentes apparences de créature.
Fonction(s) connexe(s) :
GetAppearanceType, SetCreatureAppearanceType
Fichier 2DA connexe : appearance.2da
Erreur(s) :
- MoTB - APPEARANCE_TYPE_ALLIP :
Nom de constante inadapté; Correspond à l'apparence "Ame-en-peine vénérable". - MoTB - APPEARANCE_TYPE_BAT_HORROR :
Nom de constante inadapté; Correspond à l'apparence "Cheval, pinto". - MoTB - APPEARANCE_TYPE_BEAR_BLACK :
Nom de constante inadapté; Correspond à l'apparence "Cheval, squelettique". - MoTB - APPEARANCE_TYPE_BEAR_POLAR :
Nom de constante inadapté; Correspond à l'apparence "Cheval, palomino". - MoTB - APPEARANCE_TYPE_BEAR_BEETLE_SLICER :
Nom de constante inadapté; Correspond à l'apparence "Jeune dragon de bronze". - MoTB - APPEARANCE_TYPE_BEAR_BEETLE_STINK :
Nom de constante inadapté; Correspond à l'apparence "Jeune dragon bleu". - MoTB - APPEARANCE_TYPE_BUGBEAR_CHIEFTAIN_B :
Nom de constante inadapté; Correspond à l'apparence "Planétar".
Constante | Valeur | Correspondance |
---|---|---|
APPEARANCE_TYPE_ALLIP | 186 | Ame-en-peine vénérable |
APPEARANCE_TYPE_ARANEA | 157 | - |
APPEARANCE_TYPE_ARCH_TARGET | 200 | - |
APPEARANCE_TYPE_ARIBETH | 190 | - |
APPEARANCE_TYPE_ASABI_CHIEFTAIN | 353 | - |
APPEARANCE_TYPE_ASABI_SHAMAN | 354 | - |
APPEARANCE_TYPE_ASABI_WARRIOR | 355 | - |
APPEARANCE_TYPE_BADGER | 8 | Blaireau |
APPEARANCE_TYPE_BADGER_DIRE | 9 | Blaireau sanguinaire |
APPEARANCE_TYPE_BALOR | 38 | - |
APPEARANCE_TYPE_BARTENDER | 234 | - |
APPEARANCE_TYPE_BASILISK | 369 | - |
APPEARANCE_TYPE_BAT | 10 | Chauve-souris |
APPEARANCE_TYPE_BAT_HORROR | 11 | Cheval, pinto |
APPEARANCE_TYPE_BEAR_BLACK | 12 | Cheval, squelettique |
APPEARANCE_TYPE_BEAR_BROWN | 13 | Ours brun |
APPEARANCE_TYPE_BEAR_DIRE | 15 | Ours sanguinaire |
APPEARANCE_TYPE_BEAR_KODIAK | 204 | - |
APPEARANCE_TYPE_BEAR_POLAR | 14 | Cheval, palomino |
APPEARANCE_TYPE_BEETLE_FIRE | 18 | Scarabée de feu |
APPEARANCE_TYPE_BEETLE_SLICER | 17 | Jeune dragon de bronze |
APPEARANCE_TYPE_BEETLE_STAG | 19 | Charançon géant |
APPEARANCE_TYPE_BEETLE_STINK | 20 | Jeune dragon bleu |
APPEARANCE_TYPE_BEGGER | 220 | - |
APPEARANCE_TYPE_BLOOD_SAILER | 221 | - |
APPEARANCE_TYPE_BOAR | 21 | Sanglier |
APPEARANCE_TYPE_BOAR_DIRE | 22 | Sanglier sanguinaire |
APPEARANCE_TYPE_BODAK | 23 | - |
APPEARANCE_TYPE_BUGBEAR_A | 29 | - |
APPEARANCE_TYPE_BUGBEAR_B | 30 | - |
APPEARANCE_TYPE_BUGBEAR_CHIEFTAIN_A | 25 | - |
APPEARANCE_TYPE_BUGBEAR_CHIEFTAIN_B | 26 | Planétar |
APPEARANCE_TYPE_BUGBEAR_SHAMAN_A | 27 | - |
APPEARANCE_TYPE_BUGBEAR_SHAMAN_B | 28 | - |
APPEARANCE_TYPE_CAT_CAT_DIRE | 95 | - |
APPEARANCE_TYPE_CAT_COUGAR | 203 | - |
APPEARANCE_TYPE_CAT_CRAG_CAT | 94 | - |
APPEARANCE_TYPE_CAT_JAGUAR | 98 | - |
APPEARANCE_TYPE_CAT_KRENSHAR | 96 | - |
APPEARANCE_TYPE_CAT_LEOPARD | 93 | - |
APPEARANCE_TYPE_CAT_LION | 97 | - |
APPEARANCE_TYPE_CAT_MPANTHER | 306 | - |
APPEARANCE_TYPE_CAT_PANTHER | 202 | - |
APPEARANCE_TYPE_CHICKEN | 31 | Poule |
APPEARANCE_TYPE_COCKATRICE | 368 | - |
APPEARANCE_TYPE_COMBAT_DUMMY | 201 | - |
APPEARANCE_TYPE_CONVICT | 238 | - |
APPEARANCE_TYPE_COW | 34 | Vache |
APPEARANCE_TYPE_CULT_MEMBER | 212 | - |
APPEARANCE_TYPE_DEER | 35 | Cerf |
APPEARANCE_TYPE_DEER_STAG | 37 | Cerf Blanc |
APPEARANCE_TYPE_DEVIL | 392 | - |
APPEARANCE_TYPE_DOG | 176 | - |
APPEARANCE_TYPE_DOG_BLINKDOG | 174 | - |
APPEARANCE_TYPE_DOG_DIRE_WOLF | 175 | Loup sanguinaire |
APPEARANCE_TYPE_DOG_FENHOUND | 177 | - |
APPEARANCE_TYPE_DOG_HELL_HOUND | 179 | Molosse satanique |
APPEARANCE_TYPE_DOG_SHADOW_MASTIF | 180 | Molosse d'ombre |
APPEARANCE_TYPE_DOG_WINTER_WOLF | 184 | Loup arctique |
APPEARANCE_TYPE_DOG_WOLF | 181 | Loup |
APPEARANCE_TYPE_DOG_WORG | 185 | - |
APPEARANCE_TYPE_DOOM_KNIGHT | 40 | - |
APPEARANCE_TYPE_DRAGON_BLACK | 41 | Dragon noir |
APPEARANCE_TYPE_DRAGON_BLUE | 47 | - |
APPEARANCE_TYPE_DRAGON_BRASS | 42 | - |
APPEARANCE_TYPE_DRAGON_BRONZE | 45 | - |
APPEARANCE_TYPE_DRAGON_COPPER | 43 | - |
APPEARANCE_TYPE_DRAGON_GOLD | 46 | - |
APPEARANCE_TYPE_DRAGON_GREEN | 48 | - |
APPEARANCE_TYPE_DRAGON_RED | 49 | Dragon rouge |
APPEARANCE_TYPE_DRAGON_SILVER | 44 | - |
APPEARANCE_TYPE_DRAGON_WHITE | 50 | - |
APPEARANCE_TYPE_DROW_CLERIC | 215 | - |
APPEARANCE_TYPE_DROW_FIGHTER | 216 | - |
APPEARANCE_TYPE_DRUEGAR_CLERIC | 218 | - |
APPEARANCE_TYPE_DRUEGAR_FIGHTER | 217 | - |
APPEARANCE_TYPE_DRYAD | 51 | Dryade |
APPEARANCE_TYPE_DWARF | 0 | Nain |
APPEARANCE_TYPE_DWARF_NPC_FEMALE | 248 | - |
APPEARANCE_TYPE_DWARF_NPC_MALE | 249 | - |
APPEARANCE_TYPE_ELEMENTAL_AIR | 52 | Elémentaire de l'Air |
APPEARANCE_TYPE_ELEMENTAL_AIR_ELDER | 53 | Elémentaire de l'Air (Seigneur) |
APPEARANCE_TYPE_ELEMENTAL_EARTH | 56 | Elémentaire de la Terre |
APPEARANCE_TYPE_ELEMENTAL_EARTH_ELDER | 57 | Elémentaire de la Terre (Seigneur) |
APPEARANCE_TYPE_ELEMENTAL_FIRE | 60 | Elémentaire du Feu |
APPEARANCE_TYPE_ELEMENTAL_FIRE_ELDER | 61 | Elémentaire du Feu (Seigneur) |
APPEARANCE_TYPE_ELEMENTAL_WATER | 69 | Elémentaire de l'Eau |
APPEARANCE_TYPE_ELEMENTAL_WATER_ELDER | 68 | Elémentaire de l'Eau (Seigneur) |
APPEARANCE_TYPE_ELF | 1 | Elfe |
APPEARANCE_TYPE_ELF_NPC_FEMALE | 245 | - |
APPEARANCE_TYPE_ELF_NPC_MALE_01 | 246 | - |
APPEARANCE_TYPE_ELF_NPC_MALE_02 | 247 | - |
APPEARANCE_TYPE_ETTERCAP | 166 | - |
APPEARANCE_TYPE_ETTIN | 72 | - |
APPEARANCE_TYPE_FAIRY | 55 | - |
APPEARANCE_TYPE_FALCON | 144 | - |
APPEARANCE_TYPE_FEMALE_01 | 222 | - |
APPEARANCE_TYPE_FEMALE_02 | 223 | - |
APPEARANCE_TYPE_FEMALE_03 | 224 | - |
APPEARANCE_TYPE_FEMALE_04 | 225 | - |
APPEARANCE_TYPE_FORMIAN_MYRMARCH | 362 | - |
APPEARANCE_TYPE_FORMIAN_QUEEN | 363 | - |
APPEARANCE_TYPE_FORMIAN_WARRIOR | 361 | - |
APPEARANCE_TYPE_FORMIAN_WORKER | 360 | - |
APPEARANCE_TYPE_GARGOYLE | 73 | Gargouille |
APPEARANCE_TYPE_GHAST | 74 | Blême |
APPEARANCE_TYPE_GHOUL | 76 | Goule |
APPEARANCE_TYPE_GHOUL_LORD | 77 | - |
APPEARANCE_TYPE_GIANT_FIRE | 80 | Géant du feu |
APPEARANCE_TYPE_GIANT_FIRE_FEMALE | 351 | - |
APPEARANCE_TYPE_GIANT_FROST | 81 | Géant du givre |
APPEARANCE_TYPE_GIANT_FROST_FEMALE | 350 | - |
APPEARANCE_TYPE_GIANT_HILL | 78 | - |
APPEARANCE_TYPE_GIANT_MOUNTAIN | 79 | - |
APPEARANCE_TYPE_GNOLL_WARRIOR | 388 | - |
APPEARANCE_TYPE_GNOLL_WIZ | 389 | - |
APPEARANCE_TYPE_GNOME | 2 | Gnome |
APPEARANCE_TYPE_GNOME_NPC_FEMALE | 243 | - |
APPEARANCE_TYPE_GNOME_NPC_MALE | 244 | - |
APPEARANCE_TYPE_GOBLIN_A | 86 | - |
APPEARANCE_TYPE_GOBLIN_B | 87 | - |
APPEARANCE_TYPE_GOBLIN_CHIEF_A | 82 | - |
APPEARANCE_TYPE_GOBLIN_CHIEF_B | 83 | - |
APPEARANCE_TYPE_GOBLIN_SHAMAN_A | 84 | - |
APPEARANCE_TYPE_GOBLIN_SHAMAN_B | 85 | - |
APPEARANCE_TYPE_GOLEM_BONE | 24 | - |
APPEARANCE_TYPE_GOLEM_CLAY | 91 | - |
APPEARANCE_TYPE_GOLEM_FLESH | 88 | - |
APPEARANCE_TYPE_GOLEM_IRON | 89 | Golem de fer |
APPEARANCE_TYPE_GOLEM_STONE | 92 | - |
APPEARANCE_TYPE_GORGON | 367 | - |
APPEARANCE_TYPE_GREY_RENDER | 205 | - |
APPEARANCE_TYPE_GYNOSPHINX | 365 | - |
APPEARANCE_TYPE_HALF_ELF | 4 | Demi-elfe |
APPEARANCE_TYPE_HALF_ORC | 5 | Demi-orque |
APPEARANCE_TYPE_HALF_ORC_NPC_FEMALE | 252 | - |
APPEARANCE_TYPE_HALF_ORC_NPC_MALE_01 | 253 | - |
APPEARANCE_TYPE_HALF_ORC_NPC_MALE_02 | 254 | - |
APPEARANCE_TYPE_HALFLING | 3 | Halfelin |
APPEARANCE_TYPE_HALFLING_NPC_FEMALE | 250 | - |
APPEARANCE_TYPE_HALFLING_NPC_MALE | 251 | - |
APPEARANCE_TYPE_HELMED_HORROR | 100 | - |
APPEARANCE_TYPE_HEURODIS_LICH | 370 | - |
APPEARANCE_TYPE_HOBGOBLIN_WARRIOR | 390 | - |
APPEARANCE_TYPE_HOBGOBLIN_WIZARD | 391 | - |
APPEARANCE_TYPE_HOOK_HORROR | 102 | - |
APPEARANCE_TYPE_HOUSE_GUARD | 219 | - |
APPEARANCE_TYPE_HUMAN | 6 | Humain |
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_01 | 255 | - |
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_02 | 256 | - |
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_03 | 257 | - |
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_04 | 258 | - |
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_05 | 259 | - |
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_06 | 260 | - |
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_07 | 261 | - |
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_08 | 262 | - |
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_09 | 263 | - |
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_10 | 264 | - |
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_11 | 265 | - |
APPEARANCE_TYPE_HUMAN_NPC_FEMALE_12 | 266 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_01 | 267 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_02 | 268 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_03 | 269 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_04 | 270 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_05 | 271 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_06 | 272 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_07 | 273 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_08 | 274 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_09 | 275 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_10 | 276 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_11 | 277 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_12 | 278 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_13 | 279 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_14 | 280 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_15 | 281 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_16 | 282 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_17 | 283 | - |
APPEARANCE_TYPE_HUMAN_NPC_MALE_18 | 284 | - |
APPEARANCE_TYPE_IMP | 105 | Diablotin |
APPEARANCE_TYPE_INN_KEEPER | 233 | - |
APPEARANCE_TYPE_INTELLECT_DEVOURER | 117 | - |
APPEARANCE_TYPE_INVALID | -1 | Invalide |
APPEARANCE_TYPE_INVISIBLE_HUMAN_MALE | 298 | - |
APPEARANCE_TYPE_INVISIBLE_STALKER | 64 | - |
APPEARANCE_TYPE_KID_FEMALE | 242 | - |
APPEARANCE_TYPE_KID_MALE | 241 | - |
APPEARANCE_TYPE_KOBOLD_A | 302 | - |
APPEARANCE_TYPE_KOBOLD_B | 305 | - |
APPEARANCE_TYPE_KOBOLD_CHIEF_A | 300 | - |
APPEARANCE_TYPE_KOBOLD_CHIEF_B | 303 | - |
APPEARANCE_TYPE_KOBOLD_SHAMAN_A | 301 | - |
APPEARANCE_TYPE_KOBOLD_SHAMAN_B | 304 | - |
APPEARANCE_TYPE_LANTERN_ARCHON | 103 | - |
APPEARANCE_TYPE_LICH | 39 | Liche |
APPEARANCE_TYPE_LIZARDFOLK_A | 134 | - |
APPEARANCE_TYPE_LIZARDFOLK_B | 135 | - |
APPEARANCE_TYPE_LIZARDFOLK_SHAMAN_A | 132 | - |
APPEARANCE_TYPE_LIZARDFOLK_SHAMAN_B | 133 | - |
APPEARANCE_TYPE_LIZARDFOLK_WARRIOR_A | 130 | - |
APPEARANCE_TYPE_LIZARDFOLK_WARRIOR_B | 131 | - |
APPEARANCE_TYPE_LUSKAN_GUARD | 211 | - |
APPEARANCE_TYPE_MALE_01 | 226 | - |
APPEARANCE_TYPE_MALE_02 | 227 | - |
APPEARANCE_TYPE_MALE_03 | 228 | - |
APPEARANCE_TYPE_MALE_04 | 229 | - |
APPEARANCE_TYPE_MALE_05 | 230 | - |
APPEARANCE_TYPE_MANTICORE | 366 | - |
APPEARANCE_TYPE_MEDUSA | 352 | - |
APPEARANCE_TYPE_MEPHIT_AIR | 106 | - |
APPEARANCE_TYPE_MEPHIT_DUST | 107 | - |
APPEARANCE_TYPE_MEPHIT_EARTH | 108 | - |
APPEARANCE_TYPE_MEPHIT_FIRE | 109 | Méphite enflammé |
APPEARANCE_TYPE_MEPHIT_ICE | 110 | Méphite gelé |
APPEARANCE_TYPE_MEPHIT_MAGMA | 114 | - |
APPEARANCE_TYPE_MEPHIT_OOZE | 112 | - |
APPEARANCE_TYPE_MEPHIT_SALT | 111 | - |
APPEARANCE_TYPE_MEPHIT_STEAM | 113 | - |
APPEARANCE_TYPE_MEPHIT_WATER | 115 | - |
APPEARANCE_TYPE_MINOGON | 119 | - |
APPEARANCE_TYPE_MINOTAUR | 120 | - |
APPEARANCE_TYPE_MINOTAUR_CHIEFTAIN | 121 | - |
APPEARANCE_TYPE_MINOTAUR_SHAMAN | 122 | - |
APPEARANCE_TYPE_MOHRG | 123 | - |
APPEARANCE_TYPE_MUMMY_COMMON | 58 | Momie |
APPEARANCE_TYPE_MUMMY_FIGHTER_2 | 59 | - |
APPEARANCE_TYPE_MUMMY_GREATER | 124 | - |
APPEARANCE_TYPE_MUMMY_WARRIOR | 125 | - |
APPEARANCE_TYPE_NW_MILITIA_MEMBER | 210 | - |
APPEARANCE_TYPE_NWN_AARIN | 188 | - |
APPEARANCE_TYPE_NWN_ARIBETH_EVIL | 189 | - |
APPEARANCE_TYPE_NWN_HAEDRALINE | 191 | - |
APPEARANCE_TYPE_NWN_MAUGRIM | 193 | - |
APPEARANCE_TYPE_NWN_MORAG | 192 | - |
APPEARANCE_TYPE_NWN_NASHER | 296 | - |
APPEARANCE_TYPE_NWN_SEDOS | 297 | - |
APPEARANCE_TYPE_NYMPH | 126 | - |
APPEARANCE_TYPE_OGRE | 127 | Ogre |
APPEARANCE_TYPE_OGRE_CHIEFTAIN | 128 | - |
APPEARANCE_TYPE_OGRE_CHIEFTAINB | 208 | - |
APPEARANCE_TYPE_OGRE_MAGE | 129 | Ogre mage |
APPEARANCE_TYPE_OGRE_MAGEB | 209 | - |
APPEARANCE_TYPE_OGREB | 207 | - |
APPEARANCE_TYPE_OLD_MAN | 239 | - |
APPEARANCE_TYPE_OLD_WOMAN | 240 | - |
APPEARANCE_TYPE_ORC_A | 140 | Orque |
APPEARANCE_TYPE_ORC_B | 141 | - |
APPEARANCE_TYPE_ORC_CHIEFTAIN_A | 136 | - |
APPEARANCE_TYPE_ORC_CHIEFTAIN_B | 137 | - |
APPEARANCE_TYPE_ORC_SHAMAN_A | 138 | - |
APPEARANCE_TYPE_ORC_SHAMAN_B | 139 | - |
APPEARANCE_TYPE_OX | 142 | - |
APPEARANCE_TYPE_PENGUIN | 206 | - |
APPEARANCE_TYPE_PLAGUE_VICTIM | 231 | - |
APPEARANCE_TYPE_PROSTITUTE_01 | 236 | - |
APPEARANCE_TYPE_PROSTITUTE_02 | 237 | - |
APPEARANCE_TYPE_PSEUDODRAGON | 375 | - |
APPEARANCE_TYPE_QUASIT | 104 | - |
APPEARANCE_TYPE_RAKSHASA_BEAR_MALE | 294 | - |
APPEARANCE_TYPE_RAKSHASA_TIGER_FEMALE | 290 | - |
APPEARANCE_TYPE_RAKSHASA_TIGER_MALE | 293 | - |
APPEARANCE_TYPE_RAKSHASA_WOLF_MALE | 295 | - |
APPEARANCE_TYPE_RAT | 386 | Rat |
APPEARANCE_TYPE_RAT_DIRE | 387 | Rat sanguinaire |
APPEARANCE_TYPE_RAVEN | 145 | - |
APPEARANCE_TYPE_SHADOW | 146 | - |
APPEARANCE_TYPE_SHADOW_FIEND | 147 | - |
APPEARANCE_TYPE_SHADOW_REAVER | 500 | Ravageur des ombres |
APPEARANCE_TYPE_SHIELD_GUARDIAN | 90 | - |
APPEARANCE_TYPE_SHOP_KEEPER | 232 | - |
APPEARANCE_TYPE_SKELETAL_DEVOURER | 36 | - |
APPEARANCE_TYPE_SKELETON_CHIEFTAIN | 182 | - |
APPEARANCE_TYPE_SKELETON_COMMON | 63 | - |
APPEARANCE_TYPE_SKELETON_MAGE | 148 | - |
APPEARANCE_TYPE_SKELETON_PRIEST | 62 | - |
APPEARANCE_TYPE_SKELETON_WARRIOR | 150 | - |
APPEARANCE_TYPE_SKELETON_WARRIOR_1 | 70 | - |
APPEARANCE_TYPE_SKELETON_WARRIOR_2 | 71 | - |
APPEARANCE_TYPE_SLAAD_BLUE | 151 | - |
APPEARANCE_TYPE_SLAAD_DEATH | 152 | - |
APPEARANCE_TYPE_SLAAD_GRAY | 153 | - |
APPEARANCE_TYPE_SLAAD_GREEN | 154 | - |
APPEARANCE_TYPE_SLAAD_RED | 155 | - |
APPEARANCE_TYPE_SPECTRE | 156 | Spectre |
APPEARANCE_TYPE_SPHINX | 364 | - |
APPEARANCE_TYPE_SPIDER_DIRE | 158 | Araignée sanguinaire |
APPEARANCE_TYPE_SPIDER_GIANT | 159 | Araignée géante |
APPEARANCE_TYPE_SPIDER_PHASE | 160 | Araignée de phase |
APPEARANCE_TYPE_SPIDER_SWORD | 161 | Araignée-sabre |
APPEARANCE_TYPE_SPIDER_WRAITH | 162 | Araignée spectrale |
APPEARANCE_TYPE_STINGER | 356 | - |
APPEARANCE_TYPE_STINGER_CHIEFTAIN | 358 | - |
APPEARANCE_TYPE_STINGER_MAGE | 359 | - |
APPEARANCE_TYPE_STINGER_WARRIOR | 357 | - |
APPEARANCE_TYPE_SUCCUBUS | 163 | Succube |
APPEARANCE_TYPE_TROLL | 167 | Troll |
APPEARANCE_TYPE_TROLL_CHIEFTAIN | 164 | - |
APPEARANCE_TYPE_TROLL_SHAMAN | 165 | - |
APPEARANCE_TYPE_UMBERHULK | 168 | Ombre des roches |
APPEARANCE_TYPE_UTHGARD_ELK_TRIBE | 213 | - |
APPEARANCE_TYPE_UTHGARD_TIGER_TRIBE | 214 | - |
APPEARANCE_TYPE_VAMPIRE_FEMALE | 288 | Vampire, femelle |
APPEARANCE_TYPE_VAMPIRE_MALE | 289 | Vampire, mâle |
APPEARANCE_TYPE_VROCK | 101 | - |
APPEARANCE_TYPE_WAITRESS | 235 | - |
APPEARANCE_TYPE_WAR_DEVOURER | 54 | - |
APPEARANCE_TYPE_WERECAT | 99 | - |
APPEARANCE_TYPE_WERERAT | 170 | - |
APPEARANCE_TYPE_WEREWOLF | 171 | Loup-garou |
APPEARANCE_TYPE_WIGHT | 172 | - |
APPEARANCE_TYPE_WILL_O_WISP | 116 | - |
APPEARANCE_TYPE_WRAITH | 187 | Ames-en-peine |
APPEARANCE_TYPE_WYRMLING_BLACK | 378 | - |
APPEARANCE_TYPE_WYRMLING_BLUE | 377 | - |
APPEARANCE_TYPE_WYRMLING_BRASS | 381 | - |
APPEARANCE_TYPE_WYRMLING_BRONZE | 383 | - |
APPEARANCE_TYPE_WYRMLING_COPPER | 382 | - |
APPEARANCE_TYPE_WYRMLING_GOLD | 385 | - |
APPEARANCE_TYPE_WYRMLING_GREEN | 379 | - |
APPEARANCE_TYPE_WYRMLING_RED | 376 | - |
APPEARANCE_TYPE_WYRMLING_SILVER | 384 | - |
APPEARANCE_TYPE_WYRMLING_WHITE | 380 | - |
APPEARANCE_TYPE_YUAN_TI | 285 | - |
APPEARANCE_TYPE_YUAN_TI_CHIEFTEN | 286 | - |
APPEARANCE_TYPE_YUAN_TI_WIZARD | 287 | - |
APPEARANCE_TYPE_ZOMBIE | 198 | Zombi |
APPEARANCE_TYPE_ZOMBIE_ROTTING | 195 | - |
APPEARANCE_TYPE_ZOMBIE_TYRANT_FOG | 199 | - |
APPEARANCE_TYPE_ZOMBIE_WARRIOR_1 | 196 | - |
APPEARANCE_TYPE_ZOMBIE_WARRIOR_2 | 197 | - |
AREA_*
Description :
Ces constantes désignent les différentes propriétés d'une zone.
Zone invalide
Fonction(s) connexe(s) :
GetIsAreaAboveGround, GetIsAreaNatural
Constante | Valeur | Correspondance |
---|---|---|
AREA_INVALID | -1 | Zone invalide |
Taille de la zone
Fonction(s) connexe(s) :
GetAreaSize
Constante | Valeur | Correspondance |
---|---|---|
AREA_HEIGHT | 0 | Longueur de la zone |
AREA_WIDTH | 1 | Largeur de la zone |
Zone en surface/souterraine
Fonction(s) connexe(s) :
GetIsAreaAboveGround
Constante | Valeur | Correspondance |
---|---|---|
AREA_ABOVEGROUND | 1 | Zone en surface |
AREA_UNDERGROUND | 0 | Zone souterraine |
Zone artificielle/naturelle
Fonction(s) connexe(s) :
GetIsAreaNatural
Constante | Valeur | Correspondance |
---|---|---|
AREA_ARTIFICIAL | 0 | Zone artificielle |
AREA_NATURAL | 1 | Zone naturelle |
AREA_TRANSITION_*
Description :
Ces constantes désignent les différents écrans de chargement.
Fonction(s) connexe(s) :
SetAreaTransitionBMP
Fichier 2DA connexe : loadscreens.2da
Constante | Valeur | Correspondance |
---|---|---|
AREA_TRANSITION_BEHOLDER_01 | 95 | Tyrannoeil 01 |
AREA_TRANSITION_BEHOLDER_02 | 96 | Tyrannoeil 02 |
AREA_TRANSITION_CARAVAN_DESERT | 84 | Caravane dans le désert 01 |
AREA_TRANSITION_CARAVAN_RURAL | 85 | Caravane à la campagne 01 |
AREA_TRANSITION_CARAVAN_WINTER | 83 | Caravane en hiver 01 |
AREA_TRANSITION_CASTLE_01 | 34 | Château 01 |
AREA_TRANSITION_CASTLE_02 | 35 | Château 02 |
AREA_TRANSITION_CASTLE_03 | 36 | Château 03 |
AREA_TRANSITION_CASTLE_04 | 37 | Château 04 |
AREA_TRANSITION_CASTLE_05 | 38 | Château 05 |
AREA_TRANSITION_CASTLE_06 | 39 | Château 06 |
AREA_TRANSITION_CASTLE_07 | 40 | Château 07 |
AREA_TRANSITION_CASTLE_08 | 41 | Château 08 |
AREA_TRANSITION_CITY_01 | 2 | Ville 01 |
AREA_TRANSITION_CITY_02 | 3 | Ville 02 |
AREA_TRANSITION_CITY_03 | 4 | Ville 03 |
AREA_TRANSITION_CITY_04 | 5 | Ville 04 |
AREA_TRANSITION_CITY_05 | 6 | Ville 05 |
AREA_TRANSITION_CRYPT_01 | 7 | Crypte 01 |
AREA_TRANSITION_CRYPT_02 | 8 | Crypte 02 |
AREA_TRANSITION_CRYPT_03 | 9 | Crypte 03 |
AREA_TRANSITION_CRYPT_04 | 10 | Crypte 04 |
AREA_TRANSITION_CRYPT_05 | 11 | Crypte 05 |
AREA_TRANSITION_DESERT_01 | 73 | Désert 01 |
AREA_TRANSITION_DESERT_02 | 74 | Désert 02 |
AREA_TRANSITION_DESERT_03 | 75 | Désert 03 |
AREA_TRANSITION_DESERT_04 | 76 | Désert 04 |
AREA_TRANSITION_DESERT_05 | 77 | Désert 05 |
AREA_TRANSITION_DROW_01 | 97 | Drow 01 |
AREA_TRANSITION_DROW_02 | 98 | Drow 02 |
AREA_TRANSITION_DROW_03 | 104 | Drow 03 |
AREA_TRANSITION_DROW_04 | 105 | Drow 04 |
AREA_TRANSITION_DUNGEON_01 | 12 | Donjon 01 |
AREA_TRANSITION_DUNGEON_02 | 13 | Donjon 02 |
AREA_TRANSITION_DUNGEON_03 | 14 | Donjon 03 |
AREA_TRANSITION_DUNGEON_04 | 15 | Donjon 04 |
AREA_TRANSITION_DUNGEON_05 | 16 | Donjon 05 |
AREA_TRANSITION_DUNGEON_06 | 17 | Donjon 06 |
AREA_TRANSITION_DUNGEON_07 | 18 | Donjon 07 |
AREA_TRANSITION_DUNGEON_08 | 19 | Donjon 08 |
AREA_TRANSITION_FOREST_01 | 58 | Forêt 01 |
AREA_TRANSITION_FOREST_02 | 59 | Forêt 02 |
AREA_TRANSITION_FOREST_03 | 60 | Forêt 03 |
AREA_TRANSITION_FOREST_04 | 61 | Forêt 04 |
AREA_TRANSITION_FOREST_05 | 62 | Forêt 05 |
AREA_TRANSITION_ILLITHID_01 | 99 | Illithid 01 |
AREA_TRANSITION_ILLITHID_02 | 100 | Illithid 02 |
AREA_TRANSITION_INTERIOR_01 | 42 | Intérieur 01 |
AREA_TRANSITION_INTERIOR_02 | 43 | Intérieur 02 |
AREA_TRANSITION_INTERIOR_03 | 44 | Intérieur 03 |
AREA_TRANSITION_INTERIOR_04 | 45 | Intérieur 04 |
AREA_TRANSITION_INTERIOR_05 | 46 | Intérieur 05 |
AREA_TRANSITION_INTERIOR_06 | 47 | Intérieur 06 |
AREA_TRANSITION_INTERIOR_07 | 48 | Intérieur 07 |
AREA_TRANSITION_INTERIOR_08 | 49 | Intérieur 08 |
AREA_TRANSITION_INTERIOR_09 | 50 | Intérieur 09 |
AREA_TRANSITION_INTERIOR_10 | 51 | Intérieur 10 |
AREA_TRANSITION_INTERIOR_11 | 52 | Intérieur 11 |
AREA_TRANSITION_INTERIOR_12 | 53 | Intérieur 12 |
AREA_TRANSITION_INTERIOR_13 | 54 | Intérieur 13 |
AREA_TRANSITION_INTERIOR_14 | 55 | Intérieur 14 |
AREA_TRANSITION_INTERIOR_15 | 56 | Intérieur 15 |
AREA_TRANSITION_INTERIOR_16 | 57 | Intérieur 16 |
AREA_TRANSITION_MAGICAL_01 | 86 | Transition magique 01 |
AREA_TRANSITION_MAGICAL_02 | 87 | Transition magique 02 |
AREA_TRANSITION_MINES_01 | 20 | Mines 01 |
AREA_TRANSITION_MINES_02 | 21 | Mines 02 |
AREA_TRANSITION_MINES_03 | 22 | Mines 03 |
AREA_TRANSITION_MINES_04 | 23 | Mines 04 |
AREA_TRANSITION_MINES_05 | 24 | Mines 05 |
AREA_TRANSITION_MINES_06 | 25 | Mines 06 |
AREA_TRANSITION_MINES_07 | 26 | Mines 07 |
AREA_TRANSITION_MINES_08 | 27 | Mines 08 |
AREA_TRANSITION_MINES_09 | 28 | Mines 09 |
AREA_TRANSITION_RANDOM | 0 | Aléatoire |
AREA_TRANSITION_RUINS_01 | 78 | Ruines 01 |
AREA_TRANSITION_RUINS_02 | 79 | Ruines 02 |
AREA_TRANSITION_RUINS_03 | 80 | Ruines 03 |
AREA_TRANSITION_RUINS_04 | 81 | Ruines 04 |
AREA_TRANSITION_RUINS_05 | 82 | Ruines 05 |
AREA_TRANSITION_RURAL_01 | 63 | Campagne 01 |
AREA_TRANSITION_RURAL_02 | 64 | Campagne 02 |
AREA_TRANSITION_RURAL_03 | 65 | Campagne 03 |
AREA_TRANSITION_RURAL_04 | 66 | Campagne 04 |
AREA_TRANSITION_RURAL_05 | 67 | Campagne 05 |
AREA_TRANSITION_SEWER_01 | 29 | Egouts 01 |
AREA_TRANSITION_SEWER_02 | 30 | Egouts 02 |
AREA_TRANSITION_SEWER_03 | 31 | Egouts 03 |
AREA_TRANSITION_SEWER_04 | 32 | Egouts 04 |
AREA_TRANSITION_SEWER_05 | 33 | Egouts 05 |
AREA_TRANSITION_UNDERDARK_01 | 88 | Outreterre 01 |
AREA_TRANSITION_UNDERDARK_02 | 89 | Outreterre 02 |
AREA_TRANSITION_UNDERDARK_03 | 90 | Outreterre 03 |
AREA_TRANSITION_UNDERDARK_04 | 91 | Outreterre 04 |
AREA_TRANSITION_UNDERDARK_05 | 92 | Outreterre 05 |
AREA_TRANSITION_UNDERDARK_06 | 93 | Outreterre 06 |
AREA_TRANSITION_UNDERDARK_07 | 94 | Outreterre 07 |
AREA_TRANSITION_USER_DEFINED | 1 | Bad Strref |
AREA_TRANSITION_WASTELAND_01 | 101 | Etendues désertiques 01 |
AREA_TRANSITION_WASTELAND_02 | 102 | Etendues désertiques 02 |
AREA_TRANSITION_WASTELAND_03 | 103 | Etendues désertiques 03 |
AREA_TRANSITION_WRURAL_01 | 68 | Hiver à la campagne 01 |
AREA_TRANSITION_WRURAL_02 | 69 | Hiver à la campagne 02 |
AREA_TRANSITION_WRURAL_03 | 70 | Hiver à la campagne 03 |
AREA_TRANSITION_WRURAL_04 | 71 | Hiver à la campagne 04 |
AREA_TRANSITION_WRURAL_05 | 72 | Hiver à la campagne 05 |
ARMOR_RANK_*
Description :
Ces constantes désignent les différents rangs d'armure.
Fonction(s) connexe(s) :
GetArmorRank
Constante | Valeur | Correspondance |
---|---|---|
ARMOR_RANK_HEAVY | 3 | Armure lourde |
ARMOR_RANK_LIGHT | 1 | Armure légère |
ARMOR_RANK_MEDIUM | 2 | Armure intermédiaire |
ARMOR_RANK_NONE | 0 | Aucun rang d'armure |
ASSOCIATE_COMMAND_*
Description :
Ces constantes désignent les différents ordres reçus par un compagnon.
Fonction(s) connexe(s) :
GetLastAssociateCommand
Constante | Valeur | Correspondance |
---|---|---|
ASSOCIATE_COMMAND_ATTACKNEAREST | -3 | Attaquer le plus proche |
ASSOCIATE_COMMAND_DISARMTRAP | -20 | Désarmer un piège |
ASSOCIATE_COMMAND_FOLLOWMASTER | -5 | Suivre le maître |
ASSOCIATE_COMMAND_GUARDMASTER | -7 | Protéger le maître |
ASSOCIATE_COMMAND_HEALMASTER | -4 | Soigner le maître |
ASSOCIATE_COMMAND_INVENTORY | -19 | Ouvrir l'inventaire |
ASSOCIATE_COMMAND_LEAVEPARTY | -17 | Quitter le groupe |
ASSOCIATE_COMMAND_MASTERATTACKEDOTHER | -15 | Le maître attaque une autre cible |
ASSOCIATE_COMMAND_MASTERFAILEDLOCKPICK | -6 | Le maître a échoué un test de crochetage |
ASSOCIATE_COMMAND_MASTERGOINGTOBEATTACKED | -16 | Le maître est pris pour cible |
ASSOCIATE_COMMAND_MASTERSAWTRAP | -14 | Le maître a détecté un piège |
ASSOCIATE_COMMAND_MASTERUNDERATTACK | -11 | Le maître subit une attaque |
ASSOCIATE_COMMAND_MOVETOMASTER | -24 | Se déplacer jusqu'au maître |
ASSOCIATE_COMMAND_PICKLOCK | -18 | Crocheter une serrure |
ASSOCIATE_COMMAND_RELEASEDOMINATION | -12 | Libérer la créature dominée |
ASSOCIATE_COMMAND_STANDGROUND | -2 | Tenir la position |
ASSOCIATE_COMMAND_TOGGLECASTING | -21 | Passer en mode "Incantation défensive" |
ASSOCIATE_COMMAND_TOGGLESEARCH | -23 | Passer en mode "Détection" |
ASSOCIATE_COMMAND_TOGGLESTEALTH | -22 | Passer en mode "Furtivité" |
ASSOCIATE_COMMAND_UNPOSSESSFAMILIAR | -13 | Déposséder le familier |
ASSOCIATE_COMMAND_UNSUMMONANIMALCOMPANION | -9 | Renvoyer le compagnon animal |
ASSOCIATE_COMMAND_UNSUMMONFAMILIAR | -8 | Renvoyer le familier |
ASSOCIATE_COMMAND_UNSUMMONSUMMONED | -10 | Renvoyer la créature invoquée |
ASSOCIATE_TYPE_*
Description :
Ces constantes désignent les différents types de compagnon.
Fonction(s) connexe(s) :
GetAssociate, GetAssociateType
Constante | Valeur | Correspondance |
---|---|---|
ASSOCIATE_TYPE_ANIMALCOMPANION | 2 | Compagnon animal |
ASSOCIATE_TYPE_DOMINATED | 5 | Créature dominée |
ASSOCIATE_TYPE_FAMILIAR | 3 | Familier |
ASSOCIATE_TYPE_HENCHMAN | 1 | Compagnon d'arme |
ASSOCIATE_TYPE_NONE | 0 | n'est pas un associé |
ASSOCIATE_TYPE_SUMMONED | 4 | Créature invoquée |
ATTACK_BONUS_*
Description :
Ces constantes désignent les différents types de bonus de base à l'attaque.
Fonction(s) connexe(s) :
EffectAttackDecrease, EffectAttackIncrease
Constante | Valeur | Correspondance |
---|---|---|
ATTACK_BONUS_MISC | 0 | Bonus pour autres types d'attaques |
ATTACK_BONUS_OFFHAND | 2 | Bonus d'attaque de l'arme secondaire |
ATTACK_BONUS_ONHAND | 1 | Bonus d'attaque principal |
ATTITUDE_*
Constante | Valeur | Correspondance |
---|---|---|
ATTITUDE_AGGRESSIVE | 1 | Comportement agressif |
ATTITUDE_DEFENSIVE | 2 | Comportement défensif |
ATTITUDE_NEUTRAL | 0 | Comportement neutre |
ATTITUDE_SPECIAL | 3 | Comportement spécial |
- NWScript - Liste des constantes
- NWScript - Constantes de A à... A (début...)
- NWScript - Constantes de A à... A (... fin)
- NWScript - Constantes de B à C
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